Research Interests
My research seeks to understand how interactive cultural software, ranging from creativity support tools to video games, can function as community-centered knowledge infrastructures. Drawing on frameworks Library & Information Science and Human–Computer Interaction, my work investigates how users produce, curate, and sustain cultural practices and media over time. My research aims to reframe digital interactive environments not just as tools for expression, but as lasting cultural infrastructures—where creativity, community storytelling, and knowledge formation are intentionally captured, organized, and preserved. By building systems and knowledge structures rooted in participatory design and cross-disciplinary approaches, I work to support equitable, accessible, and community-informed cultural heritage in the digital age. My key areas of interest are:
- Knowledge Preservation
- Digital Preservation
- User Focused Design
- Digital Cultural Production
- Creativity Support
- Digital Literacy